A hobby of mine is to spend a quite frankly ridiculous amount of time playing tabletop roleplaying games. The most common of these is Dungeons & Dragons. Now to play in these games, if you want to run one, you need a setting to throw players into. I spend a significant amount of my free time developing these worlds and the characters within them. Part of that is creating maps for them.
These are the maps I have created for these fantasy settings, with varying techniques and styles.
This is a map I have created for a setting called "Easeon" This setting is a fantasy setting with giants, undeath and magic. This map was made by photomanipulation of screenshots from google earth and is my most detailed and complicated map both in depth and in how long it took to create. Click the image for the full-size image (Very large image may take a while to load on slower computers )
This map was created for another of my games that I have ran. Unfortunately, I could not find the version without the names but this will do! This map was created through drawing in photoshop. I used my tablet for all the lines and colours and then overlayed some textures to give them differing appearances based on the terrain afterwards.
This map is a location in the previous "Prania" map that my players were exploring in a bit of detail so I wanted to provide a more detailed map.
This was an experimental test that I did for a friend he wanted a map with a very distinct style, I think this is an interesting map for me as it isn't the clearest or the most realistic but to me the vibrant colours and style are visually appealing.
This map is a very different style from the others, being a very simple design with just the clear black lines. The goal of this map was just for me as the game-master to be able to have an idea for the geography, not to be shown to the players. Hence the priority of clarity and the simple design.